Katherine Isbister has a joint appointment between the NYU-Poly computer science department and the NYU Game Center. Isbister is research director of the Game Innovation Lab at NYU-Poly, and an investigator in the NYU Games for Learning Institute. Her research in human computer interaction focuses on enhancing the social and emotional range of everyday interaction with technology. Isbister’s book on game character design—Better Game Characters by Design: A Psychological Approach—was nominated for a Game Developer Magazine Frontline award. Her edited volume, Game Usability, brings together best practices in game playtesting and user research. In 1999, Isbister was selected as one of MIT Technology Review’s Young Innovators, and she received a Humboldt Experienced Researcher award in 2011. Her research has been covered in Wired, Scientific American, and on NPR and BBC radio.